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Go to the bottom of the file to enter new text. Once you have used the converter, you can open up the newly-generated export_units.txt file and will be presented with a number of text lines. The only problem is that you need to have the Python scripting language installed on your computer.
#How to mod rome 2 tw rar
rar archive, which can be opened with 7-Zip. This cannot be modified, but a number of good converters exist. Note that all of the files in that particular folder are in the.
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To do this, you need to go to the text folder inside the main data folder. The first task is to give the unit a real name. Note not only the absence of a name and description, but the absence of a proper picture. ….and that’s on huge unit sizes! They may look good, but the unit description reveals that they are far from finished: These warriors will be powerful, but not unstoppable. Stat_cost 1, 800, 103, 65, 150, 800, 2, 300īerserkergang – the new unit in all it’s glory but more work remains. Stat_mental 10, disciplined, highly_trained I will edit it a bit: type Norse Super Warriorsĭictionary Norse_Super_warriors BerserkergangĪttributes sea_faring, hide_improved_forest, very_hardy, can_withdraw,įormation 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall Stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 Stat_pri 9, 2, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2 Their entry looks like this: type Viking Raidersĭictionary Viking_Raiders Viking RaidersĪttributes sea_faring, hide_forest, hardy, can_withdraw It usually works best to start with a similar unit, so I will start with Viking Raiders.
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In addition, they will be led by a Norse Swordsman. Basically, they will look like Viking Raiders with an armour upgrade, with a small unit size and a large attack.
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For my example, I will be making Berserkergang. For information on that file, see myĮxport_descr_unit.txt guide. This guide assumes that you have unpacked the data files using the method foundĪlso, it is assumed that you have an understanding of the export_descr_unit.txt file.
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